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Albeit lower than the theorically infinite level cap of unmodded Skyrim note The game crashes if you have 255 unspent perk points (which corresponds to a hard level cap of 510 if playing with the Vanilla perk system, and potentially an even higher cap with perk trees overhaul mods), which requires an ungodly amount of grinding, that's still a very high cap, since raising every single skill to 100 is very long. Absurdly High Level Cap: Requiem keeps the Skyrim levelling system but reworks the legendary skills features (the perks points are reimbursed, but the skill remains at level 100), which means Requiem has a hard level cap of 81.
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I'm looking for some suggestions as to what my primary and secondary perk trees should be, plus my race, order of quests, and also my back story for role-playing purposes.Requiem - The Roleplaying Overhaul Provides Examples Of: Consequently, I've thought about building a proper "vampire hunter" character build. So, as is the way of someone like me who suffers with "restartitis", I am looking to start again and this time play as a Dawnguard member (their benefits seem much greater).
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Their benefits are far out-weighed by their weakness in sunlight and perpetual darkness, which I have yet to achieve but know happens at the end of this faction's line of quests, does not seem realistic nor matching of any of my character's motives - regardless of whether they are evil or not. I have played around an hour or two of the vampire quest line and, frankly, find vampires to be wholly dissappointing. After finishing the Walking Dead-Episode 2: Starving For Help, which is an excellent continuation of the Walking Dead episodic title that offers some really choices and finally brings emotion into a zombie game (I cannot recommend this title enough), I decided to purchase the Dawnguard DLC for Skyrim on my Xbox 360.
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